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· Dice Battlefield 3 TV interview (Swedish)

Tobias Dahl, DICE Lead Animator (17 Minute Video)
H%C3%A4ftiga%20spelsekvenser%20ur%20Battlefield

News Clip (Starts at ~10:00)                        Patrick Bach, Battlefield Exec Producer
 

Interview Transcripts in English

gepost door HimmelHund op 16 Jul 2011 om 00:39:52 0 reacties


· Battlefield 3 - Battlelog Analysis

Update from Dice about: Battlelog
gepost door HimmelHund op 16 Jul 2011 om 00:12:21 0 reacties


· Call of Duty Elite Trailer





gepost door HimmelHund op 15 Jul 2011 om 08:57:59 0 reacties


· First BF3 Battlelog Screens



The first screenshots of the free BF3 Battlelog service are showing up...

Go here for Full Battlelog Screens

gepost door HimmelHund op 14 Jul 2011 om 20:46:10 0 reacties


· Russian Battlefield Community BF3 info

Looks like the Russian Battlefield Websites battlefieldbc.ru and bf3.com.ua had the opportunity to hold a podcast with the Russian Battlefield Community Manager Eugene “Joe” Olenev.

  • Hitboxes are much improved in comparison with BFBC2.
  • Recoil is really hard and needs to get used to.
  • The closed betatest for MoH owners will be held but no word on date yet.
  • There will be ingame VOIP.
  • There are three slots for weapon customization.
  • Character customization will be up but no word on details.
  • BF3 will be greatly optimized. DICE is willing to optimize it for all platforms and hardware.
  • System specs won`t be “fantastic”. They will be reasonable.
  • The feeling of BF3 is truly different. It`s not BF2 and not BFBC2.
  • BF3 will be highly cybersports-oriented.
  • There`s no final decision about commo-rose at DICE.
  • There`s closed area at DICE office where people work on unannounced project .
  • Battlelog is a web-application for BF3.
  • Punkbuster has NOT been confirmed

gepost door HimmelHund op 13 Jul 2011 om 21:02:43 0 reacties


· Medal of Honor for Sgt Leroy Arthur Petry





gepost door HimmelHund op 13 Jul 2011 om 14:32:17 0 reacties


· Fake BF3 System Requirements Circulating

The rumors have been flying today. A number of gaming news sites have been posting false information that the Battlefield 3 system requirements have been leaked by GameStop. This is completely FALSE – DICE has not commented officially on system requirements yet.

Dice: "When EA/DICE releases the official system requirements, we’ll update our page accordingly."

Earlier today the GameStop BF3 product page included a set of minimum and recommended system requirements for BF3 (which has since been removed) that led many sites to believe the system requirements had been leaked by GameStop..

gepost door HimmelHund op 09 Jul 2011 om 00:51:37 0 reacties


· Battleblog #2: With A Bit Of Class

Battleblog 2: This time out is a look at the classes found in multiplayer with Senior Mulitplayer Designer Alan Kertz.

Here's a snippet:

Engineers are returning in Battlefield 3, bringing back the class in charge of making repairs to the various vehicles on the battlefield. On the other hand, the Engineer is very adept at taking down vehicles as well – this class includes RPGs that can take down armored targets that can’t be destroyed by bullets alone, or even building facades that enemy combatants may be using to take cover. Add the fact that an Engineer’s arsenal includes Carbine weapons, you get an extremely versatile multiplayer class that can truly move like a butterfly and sting like a bee.

The Support class makes its return in Battlefield 3, incorporating the ability to use light machine guns and can lay down heavy fire, allowing him to become a serious mobile weapons platform. “Support has always been about heavy infantry firepower from his LMG,” says Alan Kertz, Senior Multiplayer Designer at DICE. “It’s a role that we’ve wanted to feel different than Assault’s running and gunning.”

Read more ..
gepost door HimmelHund op 08 Jul 2011 om 01:08:25 0 reacties


· Dice's vision on BF3 Singleplayer

In this month's issue of Edge Magazine you'll find a Battlefield 3 preview with info about the Singleplayer...

Here's a snippet:

As creatives involved in the depiction of war, do you feel you have a duty to show the moral context of war?

Since we are Swedes, we are neutral on paper. We have a tendency to not take sides. I think that reflects in our games. When we say Russians versus Americans, it’s like Red versus Blue. We try not to depict the reasons for the war, because then it can end up in a very bad place. We depict it from the perspective of an individual rather than an army - it’s about you as a soldier on the battlefield, because no matter who you are or on what side you are, it’s still drama. I don’t want to create a war simulation or a game which picks sides. I think that would be tasteless.
Read more ..

gepost door HimmelHund op 05 Jul 2011 om 21:50:53 0 reacties


· DICE's new multiplayer philosophy in Battlefield 3

From the blog:
"Welcome to the first in a series of Battleblog posts taking you all the way to the launch of Battlefield 3 on October 25th! In this blog series, you’ll learn more about every aspect of our biggest shooter ever. First out is an overview of our multiplayer philosophy together with Lead Multiplayer Designer Lars Gustavsson."

READ MORE
gepost door HimmelHund op 30 Jun 2011 om 17:36:19 0 reacties


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